Prototype: Endless Runner with PADS
About
Godot PADS game
My first Godot project from 2019. It is an endless runner which tries to adapt the difficulty to your performance, based on an initial profile.
Read moreYou can read more on the Profile-Based adaptive difficulty system used in this project here: https://www.mathiasbauer.com/profile-based-adaptive-difficulty
Further stuffThe pixel art was made by myself, get it here (free).
If you’re brave enough to witness badly written years old code, then have a look at the game on a GitLab server (free).