Prototype - Highnoon

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About

A quick collaboration with friend / Unity Playcrafting Alum Sol Caceres in Jan 2017.

The intent is that the two players would hurl random insults (from a pool of hundreds) at each other until it was high noon and which point they could block or shoot.

Built the character select screen and basic shooting mechanics.

Art by Sol Careres

Sounds by me, don't judge.

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Developer
Trevor Smith-Holbourn
Age rating
Not rated

System requirements for PC

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Prototype - Highnoon screenshot, image №1318150 - RAWG
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Last Modified: Jan 9, 2019

Where to buy

itch.io