Prototype - Highnoon
About
A quick collaboration with friend / Unity Playcrafting Alum Sol Caceres in Jan 2017.
The intent is that the two players would hurl random insults (from a pool of hundreds) at each other until it was high noon and which point they could block or shoot.
Built the character select screen and basic shooting mechanics.
Art by Sol Careres
Sounds by me, don't judge.
System requirements for PC
Last Modified: Jan 9, 2019
Where to buy
itch.io