[Prototype] Tetra Master (without the stats)

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About

Test for a card game interface, using Tetra Master from Final Fantasy 9 as a concept.

Unopposed card takeovers, and combos work. But no logic in place for card battles with card stats. Maybe something I'll come back to.

Arrow keys - Navigation
Space - Interaction

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AdamLobo
Age rating
Not rated

System requirements for Web

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[Prototype] Tetra Master (without the stats) screenshot, image №3813127 - RAWG
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Last Modified: Feb 22, 2026

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itch.io