Psi Project reviews

Translated by
Microsoft from Russian
Product received for free having Passed 10 LV-S do not even know what grade to deliver. According to the description the game corresponds to reality. Hardcore 2D shooter-really hardcore, especially when you have a couple of bullets in the trunk, you have to keep constantly, and still "* to throw Monsters) Oldschool graphics as in Doom Unforgettable Adventures-♥ ♥ ♥ ♥ ♥ ♥, I have enough for 10 levels Collectible Cards-No, though on the page of the game is written that they are Cons of the game:-The game can be seen that crude. Some players crank the camera-the game is caught in the middle of the screen, not full screen-boring-no achievements or collectible cards Total 6/10 As for Betat Hope developer will finish
Translated by
Microsoft from Russian
Psi Project-Terrible (in a bad sense), horror, in the style of antiquity Wolfenstein 3D, less than an hour of passage. The Game is made badly, and it does not bathe in any hint of oldschool, and other nostalgia: The game is collected from the spuded borrowed assets. Starting menu: Grey on White. Eyes emerge. The levels Themselves, and indeed the graphics, the same dull gray-white-black. Level design-old shooters like the first (the very first), the Wolfestin'a and others, possessed interesting levels that were nice to pass and look for secrets. Here, the levels are made absolutely on the knee, for example, the second level is not small in size, but empty, and the entire level needs to be stupid to fumble on it in search of one key. Logic is also absent, for example on the 6th level there is someone immortal, similar to Jason Vourchiza, from whom you have to flee. Where did he come From, anyway? Mystery. There are no Secrets at the levels. In the game there are folders that you can collect. It does not give anything at all, the number of collected folders is not even mentioned after passing the game. Why are they here? There is no Answer. In the game only two types of weapons-a pistol, appears at level 3, and the knife, closer to the end. Selection of cartridges, always gives them 18 pieces, so that the extra is better not to pick up, while the rest is not from shooting. And yes, about the drevovyh shootings, it is possible to forget. No history. Endings too, because at the end of US waits 11 empty level, and the white screen after the final door. Cards are not falling yet. As a result: A sample of how you can shut off a game that could go dumb on the feeling of nostalgia and oldschool. There are better options. 4 Vourhisa from 10 http://steamcommunity.com/sharedfiles/filedetails/?id=1126193393 P. S: If this review was useful for You put like, and also add friends and subscribe to me as a curator-Reviews online
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