Psycho Ball
About
- Moving the mouse left and right move the ball in accordance with the mouse movement
- Left Click to add extra bounce when you hit the ground
- Moving the mouse up and down increases force when bouncing
- Right Click reduces bounce but increases speed when grounded
making your way through each of the rooms challenges to progress, collecting crystals open doors.
After you have collected it a door will open searching the area and trying to figure out where to go, which is a big key component of the game.
Speed boosting is another tool that can be used to speed you up to get to places faster.
They can also move other objects in the world
These objects also are needed for the pressure plates to get the buttons to lock, and open the door. A locked switch can easily be triggered and get unlocked so careful not to fall and get retrapped.
Carefully using the objects in the world to get up places otherwise be impossible, as the game progresses more complex puzzles.
Enjoy and have fun!!! HistoryWelcome to the start of an amazing fun project that I have had the pleasure of creating and starting. Years of research and many thousands of dollars (CAD) to bring this overall masterfully crafted game (A few little bug exceptions which can be ironed out with some funding). Hoping to be able to hire a programmer to fix bugs and optimize without changing the overall feel of the game.
FutureWanting to create a bouncy ball game for years, slowly trying to figure out the controls. It was a heavy undertaking with very little documentation on how to actually pull it off. The overall project and moving forward as the company grows, we will be putting all resources into furthering research into the problems with UI and social engineering impact of video games. How developers will interact with their audiences, through means of my next big undertaking is to develop and create a new payment model for F2P games that can work across all platforms and genres.