PSYCHO STRAFE
About
Procedurally generated, arcade action FPS with emphasis on strafing like a psycho. No instant hit-scan weapons, all projectiles have trajectory...
This is a prototype made in 7 days for the #7dfps jam
Super early.. on hold for now while I finish http://xra.itch.io/memory-of-a-broken-dimension
v0.1.1 Changes:
-fixed level generator, correctly makes longer linear levels
-fixed bug where enemies stop shooting the player after respawning
-improved projectile intersection tests, but probably still not 100% exact
-weapon auto-equips now
-CROUCH ! ( c button )
-added placeholder damage indicators
-dying always returns to main menu now
-tweaked enemy health
-object pooling for better performance
v0.1 - initial #7dfps prototype