Purity & Decay
About
PLEASE NOTE: THIS IS A PROTOTYPE.
(Game set to be released in 2020)
The year is 2262 and you're a tough as nails P.I. working in the slums of one of the last major cities in North America. Life is all missing kids and cheating spouses until a dame from the Upper-District barges in and changes your life.
Murdered sisters and flying cities, this case goes way farther than the banks of this one detective's little slum in this indigenous cybernoir. A narrative (choose your own adventure) detective game that lets you solve who did it.
Created at DMG Toronto's Feb Fatale game jam by two indigenous ladies.
Requires headphones or speakers
Team:
Writer/ Game Designer: Meagan Byrne (@byrne_meagan)
Artistic Director: Tara Miller (@seaohso)
Composer/Music: Colin Lloyd (https://soundcloud.com/colinlloyd)
Sound Designer: Travis Mercredi (https://outlandsound.wordpress.com/)
Background Artist: Rachel Gorman (@raygorpro)