Purple Heart reviews

Translated by
Microsoft from Russian
Interesting platformer. Of The pros can note the following: Pleasant design Good Music Interesting design levels Of Cons: Extremely uncomfortable camera Not responsive management Boring Russian font Training is shown for the keyboard despite the fact that I played with the controller (Sko No refinement than a full minus game) 6 out of 10
Translated by
Microsoft from Russian
Product received for free Game is quite complicated. But not because of the level, but because of the bugs and inconvenient management, which places brakes (played with the treasure, as the controller does not know). The Levels are a bit, and the idea of them could be easy to pass, but in fact it is a long lesson (due to management). In General, it is better not to spend money and get free through the key, which is fortunately easy to get.
Translated by
Microsoft from Russian
In principle, not bad. But there are also problems. To smooth the blur of large fonts developer advise TextMesh Pro. There are problems with the camera, sometimes it hides obstacles from the side where you want to move, in the investigation can not see what obstacles await on the way. The Camera should always look in front of the player. Music is not bad, but individual sounds, such as Jerk, seemed to me too priedajushhimisja. So where's the sound of death? Zadizajneny Levels are not bad, except that there are problems with Sepointami. Do Not activate and jump one button, very uncomfortable. Visually everything is a little lost, because of the color palette and a huge amount of blackness. In the Menushkah little recall when you press the buttons. This is really $2. You can Play, but I believe that Artalanski could be better.
Translated by
Microsoft from Russian
The game Has a nice pixel graphics and a good musical accompaniment. It is very difficult in passing, but partly because of inconvenient control of the character. The Design levels in general liked, except that the points of conservation are sometimes scattered far apart. Unfortunately, the bad implementation of the game does not allow me To recommend it. It does not memorize your progress through. Each time you go into the game you have to look for the level at which you last time stopped. If at the start of a new level the name appeared, it would facilitate its further finding. However, you will have to either memorize the level number or open at random. It is Also a pity that some achievements are broken and they cannot be obtained. Control of the game is not very responsive, and the selection of keys/buttons is very controversial. If you play on the keyboard, the hands quickly get tired, and on the controller some movement of the character is very difficult to perform. The purpose of jumping and activating items on the same command is unclear.