Translated by
Microsoft from Deutsch
Microsoft from Deutsch
If you have already played Klocki (from the same Developer) and learned to love Klocki, you should definitely look at PUSH. Again, the Concept is simple, buttons are pressed. As with Klocki, more and more are being added, so the Challenges don't get boring. There is no Instructions, but they are not needed.
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Minimalist therefore coming, entertaining Puzzle game, whose gameplay never stresses, but not really overwhelmed. The puzzling has a Flow that lets you finish the Game in a maximum of an Hour.
Those who stand on Things like Zenge, Hook, or klocki don't do anything wrong here and other than Oik, Zup! Nor is this an Achievement tomb Or the like.
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
A creative, little Puzzle game for in between, which makes you think. There is no Guidance on Solving the Levels, but with a little logical imagination and spatial Imagination, these should be feasible for everyone.
Like some others, I have noticed a few Sound Problems, but they didn't bother me any further.
If you liked the previous Games of the Developers, PUSH should definitely be recommended; All other puzzle game friends, of course, too.
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
A puzzle game in which every Depth has been replaced by Nervousness. The Puzzles are just "Pressing all The Buttons of a kind before you press the next Buttons of a different Kind," more and more rules are being put on how to do it: Sometimes you have to count down from 6, sometimes you have to count up after 6, sometimes you have to take turns black and white Press, sometimes you have to press Buttons, move the Dice, press the Buttons.
Long Speech, short Sense: You almost never have to think. But just always hope that now in the increasingly complex Cubes one has not overlooked a Side on which there is still a similar Bang. If you Push the wrong one, the entire Button series resets for maximum frustration.
The Sound Problems then give the Rest to the whole thing.
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
There is, unfortunately, no big red Button.
Push is a Game where spatial Imagination is Needed. One Presses buttons according to logical Sequences or Patterns that are gradually introduced into the Game. In some cases, you can move or rotate the Blocks you have in front of you. A Story doesn't have the Game.
Graphically, the Game is simple but appealing. In Short, fitting, just like the Soundtrack. This one has succeeded just as well and does not annoy. The Sounds that the Game gives alongside the Music are also fine. Even the Scope is fine, at least for the Price of the Game.
All in All, it is a clear Matter. If you feel Like pressing a few Buttons and thinking a little bit in the process, then the Game is perfectly fine. If you find Buttons pressing doof, you should leave your Fingers from it.