Quatronaut 2020
About
A blue circle stands alone in the void, polishing its laser-based weaponry, practicing highly skilled combat maneuvers, and waiting for the day someone once again enters quarters in the machine. The day when the shapes come back. The day when they will do everything in their power to end the blue circle.
Controls
Movement: wasd
Lasers: ijkl, arrow keys, or mouse
Triple A Features
- immersive sound effects
- a rockin' chiptunes track
- polygonal action with more than one shape
- it's sort of like Robotron but not
- surprise transition and advanced camera work that changes EVERYTHING
- it's technically possible to win. I did it once
- shipped ahead of schedule with lots of exciting glitches
- text-based level editor in config/levels.ron
Features that are definitely not bugs
- mouse firing is imprecise on hidpi displays (you can image it's a heavy turret you have to gently rotate into position)
- menu screen buttons glitch out often to add excitement
- once the screen rotates a bit, it stays that way until you finish the first few levels or close and re-open. This is done primarily for continuity
Open source
Code is fully open source and made with https://amethyst.rs/ -- an open source game engine written in rust (rust the programming language, not the game). See install instructions for the source code.
System requirements for PC
System requirements for macOS
Last Modified: Apr 19, 2021
Where to buy
itch.io