Quest for Glory 1-5 reviews

Translated by
Microsoft from Deutsch
Product received for free The first Game I was able to play on the PC back then. I recommend it to anyone interested in adventures with Lots of RPG Elements. It is Helpful throughout the Game to put yourself in the Role of Hero, which gives valuable Points even if you don't get a direct Hint in the Game about it. Not climbing so well? Practice, practice, practice. This can be monotonous, but is an important Point In the course of The Game. Even the Day and Night rhythm Is not to be underestimated. Potion in Battle? Misrepresentation, here only what counts in the fight is what you bring In the Power and Life Points. Tip for Newcomers: It is worth making Maps from open Terrain. This prevents, among other Things, thirst in the Desert. Quest for Glory has its very own Humour, which can be quickly understood even without an excellent Command of English. Ernst, then, takes neither the Game nor the nameless Main Character himself. From Part 3 and the VGA Version of Part 1, it switches to Point and Click. In Part 1 (Originally Heros Quest), it's more to the Detriment because many original Inputs makes commands virtually ridiculous to shrink together at a Click. I was gifted the complete Series after I had it on the Wish List for a long time and often raved about it.
Translated by
Microsoft from Russian
These are the original games that run from under the DOS-box. To play, you need knowledge of English. But it goes without saying, as the Sierrovskie games are not translatable-in them many characters speak verses or use puns in English, which in translation would lose their meaning and shine. Here is the whole series of five games, but play is only in the first and fourth part. Quest for Glory 1. It's a masterpiece. I've been through almost one breath in 11 hours. Quest for Glory 2. It's disappointing. The setting is taken very promising (the eastern world, inhabited by furry man-cats Kattami), but allowed a number of mistakes with the game-page-poor management, dull corridors-mazes that make us go through and so On. Hands are drawn to the Exit button. This is despite the fact that command line management in English does not bother me. Quest for Glory 3. It's a boner. Boring setting (Centaurs-Lions in ancient Egypt) and inappropriate innovations (for example, with a map), which in subsequent games reasonable refused. The Impression that you play in Space Quest, not Quest for Glory. Verbose dialogues. Humor's gone missing. Quest for Glory 4. It's hit the bull's eye. Sierra came to her senses and returned to the Quest for Glory 1 style. In Addition, this part of the game takes place in Russia. Characters carry names such as Peter, Nicholas, Igor, Olga, etc. Humor beats in the very apple. Voice voiceover. All the characters speak with their voices and with a Russian accent (as the Americans understand). The Hero will meet with the left, Mermaid, Domovym and other Slavic wickedness. Quest for Glory 5. It's a failure. Three-dimensionality? Ancient Rome? All the characters from past games in the pile? Are you serious?! Don't Even run that miserable part.
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