Quest System
About
A tiny, and I do mean tiny, showcase of my quest system. It's a flexible script I created that can handle multiple quests, making it extremely customizable. I put in as many things as I could think of:
-If you don't have the quest active, you can't pick up the quest item
-If you accept the quest but don't complete it, the NPC will react
-Accepting the quest will add it to your "active quests" list
-After the quest is completed, NPC dialogue permanently changes
That's all!