Questerium: Sinister Trinity HD Collector's Edition reviews

Translated by
Microsoft from Deutsch
About the Game Questerium: Sinister Trinity, is a Hidden Object adventure developed by URSE Games and published by Buka Entertainment. Foreword A strange Meteorite has landed on Earth, the Radiation of which makes Plants and Animals mutate. Plant Overgrowth is so strong That as a Police officer you are called to The aid of the Already destroyed city. Two Children are missing so far. You find them, but a bizarrely mutant man kidnaps the two before you can bring them to Safety. Can you Free the Children and save the City? Per + four Levels of difficulty to choose from at The start of the Story: Casual, Normal, Schwer And Professional + interactive map with Fast Travel function + lots of Rustles and Hidden Images + collectible items, some of which are well hidden + Bonus Chapter + Achievements and Trading Cards Kontra-Short Game Time-Story Predictable Other The bonus content for this Game consists of the following Items: Wallpapers, Artworks, Mini-games and a Bonus Chapter. There are a total of five different Collectible cards. You get three of those Cards from the Game. Conclusion Sinister Trinity does not need to hide from other Games in this Genre, but the Replay value is low. I would wait for a Sale and not buy it for full Price.
Translated by
Microsoft from Deutsch
Idea good, Implementation suboptimal to say the least. You can read the Rating Of general Game features in other Reviews. Here is my subjective Gaming Experience: The Most Positive Aspect of the Game: At least one Confessed Accompanies the Player until just before The end and also often has to be used. Unfortunately, that's the Only thing that really stands out. The Collectibles are also beautifully opened and quite imaginatively designed. To The Negative:-Cutscenes destroy the Gaming Experience rather than be conducive to the Story (involuntarily funny because Trashy)-Mini-games are usually light by Logic, but unnecessarily long, so that the complete Fun Is lost and then you prefer To "skip" Taps as tormenting through. -Without a compassback card you would be thrown up, especially since some Items are used for Actions that you discovered an Hour Ago and have long since forgotten. Furthermore, some Solutions seem rather illogical-BONUS chapter: Tip function hangs up right at first and after the second Mini-game I broke off because it was too frustrating. In Addition, the Storyline here is then too shallow and pulled up by the Hair. Verdict: The first Purchase at Steam I regretted. A WBS is supposed to relax in my Opinion and at this one I was not even happy at the End of the Main Story when it was over. I just didn't care by now and storytechnically I wouldn't have missed anything if I had broken off beforehand.
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