QuestRun reviews

Translated by
Microsoft from French
I loved it and hung on to this little game. It is turn-by-turn dynamic, there is strategy to implement to succeed.
Translated by
Microsoft from Deutsch
A really cool Game for the Pastime. I wouldn't spend money on it, though. You have to be able to endure it often to die, and to start from new. Because you WIRST often die in this Game, that's what it's designed to be.
Translated by
Microsoft from Spain
A very simple, yet fun battle system as it depends on chance and you never know what can happen. Its Price is a little high, I went free in a lottery or something, but I think for the fun it offers is quite well. Lots of different characters, objects, enemies and missions. And the most interesting... IT'S GOT CHROME!
Translated by
Microsoft from French
A questionable TCoS Dev game whose mechanics do not flow from source, and even when you start to understand, you get demolished without too much power to do anything by enemy groups 100 times stronger than your shabby adventurer group . The interface, the graphics worthy of a Flash game and the cruel lack of interest that can be worn in this game make a purchase more than discouraged.
Translated by
Microsoft from French
A kind of cheap darkest Dungeon with very cute but completely empty graphics of content and history (where darkest Dungeon offers a simple but it has the merit of exists). With an unnecessarily high difficulty. We start again, we start again, we start again. We buy the items from the store but we do not see too much difference except that the first levels of the dungeons are chained faster.
Translated by
Microsoft from Spain
A weird game. It'S hard to define. It Is based on the fights, RPG style of which load the action bar and then attack. Besides, there are skills, weapons, magic, etc. But it gets repetitive quickly. And you don't know what the game is for. You Appear, you swell to milk and you win or lose. But after that, back to start... I do not know... It'S okay to prove it, because it entertains, but in a couple of games, it loses interest.
Translated by
Microsoft from Spain
The idea of the game is interesting, but it is very badly done. There's Only fighting. The characters attack automatically, you only handle the position in which they are located, active skills, and equip objects. The problem is that it is based too much on the Aleatoriadad. You Get objects every turn, but they can be very good, or very bad. Since you have a bad streak, you won't be able to advance much. The game is excessively difficult (less than 10% of the owners have passed the first dungeon. I only after more than 8 hours of play), mainly because of that, because it depends a lot on the Aleatoriadad. It has No history, but it is already warned by the author himself on the page. Good thing I went free for Indie Gala, if not...