Quetzal Islands
About
In this game you will embody a bird, more precisely a "quetzal", so you will be able to explore this small universe with a dreamlike atmosphere and contemplate the horizon by flying through the skies.
Controls :
- Z, S : manage speed
- Spacebar : aerial figure
- Mouse : orientation
(Joystick supported)
This game was developed by six students over five days as part of a student workshop whose theme was "the horizon":
-Victor Mauroy (GD, LD, prog, integrator)
-Raphaël Horion (Tech Art, VFX, prog)
-Sebastien Lepers (3D, Texturing, integrator)
-Mathilde Schmitt (3D, Texturing)
-Théo Lefin (Sound Design, 3D)
-Lucas Dupont (DA, 3D, Texturing)