Rab Prototype
About
A prototype for a game I was working on for 2 years. I started working on Honey's Sweet Revenge and decided to expand that game rather than continue this one.
In this state it is a roguelike platformer with a binding of isaac upgrade system. While I think what I made works, I really didn't feel like the roguelike elements added to the game which is why I stopped.
Eventually I'd like to come back to this, but it'd be a very different game I think if I did. This is why I wanted to release what I had finished.