Race of Survival
About
Submitted for Virtus Winter Game Jam 2018 (Theme: Armageddon)
CREDITS:
TEXTURES (Diffuse only) - Google Images
3 Rock
4 Grass
1 Forest ground
2 Soil/Erosion
2 Wood
3 Branches with Leaves
2 Asphalt
2 Birds
SOFTWARES USED:
Unreal Engine - Game Development
Blender3D - Modelling (none outsourced), Texturing (and Texture Painting), Explosion VFX
WorldMachine Basic - Terrain
GIMP & xNormal - Texture maps creation
MakeHuman - Base human 3D model
GlueIt - VFX (Image sequence render) to Flipbook (anim sheet)
GarageBand (iPhone version) - Background music
Audacity - conversion to .wav (UE4 supported)
ONLINE RESOURCES:
Mixamo - Character animations (sitting, weapon idle)
Google Images - 3D Modelling references [duh... ;)]
fontspace.com - "BLACK Font" by Billy Argel
games-icon.net - UI icons (gear-cog, ammo, weapons, etc.)
freesound.org - Sound FX (weapon reload & bullet impact)
cc0textures.com - 2K rock and ground grass textures
Any content included in game (excluding the UE4 Starter content) which is not referenced above is made by me.
NOTE:
- Adjust graphics settings in-game (top-right corner on the map after starting game) according to the performance on your system
- Forgot to rename the game project (my bad). Run the "VirtusWinterJam18.exe" file to start the game