Radar ranging
About
Your radar will detect threats approaching as voids in the sweep. Clicking will fire at the enemy. Your only sense is the radar - confirm your kills by the absence of enemy sign in subsequent sweeps. We cant hold out for more than a few hits... They will keep coming, hold them out as long as possible!
You are the weapon - You are the defence station. The radar is your eyes and your targeting is your retribution
Space - Manage the space between radar sweeps and your location. It is your only resource!
Gameplay time : A few minutes.
Made for the 2 colours 48 hour game jam (in 4.8 hours due to time constraints!) There is no art in this project - the visuals and the majority of game logic is handled by a single compute shader. (As HTML5 doesnt support compute shaders, only a download is available)
External assets - Sounds from freesound.org
'Ping' - NoiseCollector/sounds/6164/
Impact - Veiler/sounds/264031/
Weapon launch - smcameron/sounds/51468/
Background sound - Zat_Dude/sounds/402439/
While the game appears random, it is the same each time. Everyone has the same game so you can compare your best against them!
Good luck!!!