Radiance: The Ever Blooming Light
About
Developed by Finn Kennedy & Yaohui Chai
In Radiance, the player controls the sun and moves it around a planet, giving heat to the planet. The planet also cools down if not tended to, so the player must ensure that the planet does not freeze from no heat, or burn from too much heat. The game consists of four levels, and each level introduces a new challenge.
My roles during the development were initial concept development, programming the entire game, level design, and designing the menus. Yaohui Chai produced the sprites and backgrounds for the game. This was a collaborative effort, and every aspect of the game was discussed and approved together.