Raf noodle-hands
About
This platforming game was created in just 48 hours for GMT Gamesjam and utilizes a single mechanic of using your stretchy arms to traverse the environment in a new and unusual way.
We decided to base our game around an idea of being able to use your hands similar to how you would use a grappling hook. This single ability creates an advantage of drastically switching up the common platforming gameplay in a number of different ways.
We were also planning on making physics-based puzzles that could utilize said mechanics to manipulate objects. Unfortunately, we didn't quite manage to finish this feature till deadline.
Platform and requirementsThis game requires a controller to play and wouldn't work without it.
Third-party resources- Unreal Engine 4
- FL Studio
- Piskel
- Coolors.co
- Paint.net
Contributors
- Programming: Maksim Loboda
- Game Design and Artwork: Lev Kamenskiy (https://le-von.itch.io/)
- SFX and Music: Rostislav Litvinov
We would appreciate any resonable feedback. Send your feedack over to [email protected]