Average Playtime: 1 hour

Rainbow Snake

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About

Rainbow Snake Is A Beautiful Classic Game. Eating Food, Snake Painted In Different Colors.
Collect a colorful snake and avoid the green walls. Over time, the snake is gaining speed!

  • Simple Game Mechanics
  • Use arrows or WASD for control
  • You can die only when you hit the wall, you can't eat yourself
  • The snake is gaining speed, be more careful
Platforms
Genre
Release date
Developer
Faton
,
RandomSpin
,
VADIM GAFTON
Publisher
Faton, RandomSpin
Age rating
Not rated

System requirements for Wii U

System requirements for Nintendo 3DS

System requirements for PC

Minimum:
  • OS: XP, Vista, Windows 7
  • Processor: 1.6 Ghz
  • Memory: 256 MB RAM
  • Graphics: 256MB
  • Storage: 150 MB available space
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Last Modified: Aug 28, 2019

Where to buy

Steam
Nintendo Store

Top contributors

Sinkler

1 edit
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9.09%
Click 101 times
Click 101 times
9.09%
Get 1000 scores
Get 1000 scores
9.09%
Get 10000 scores
Get 10000 scores
9.09%
Get 30 tails
Get 30 tails
9.09%
Die 20 times
Die 20 times
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Rainbow Snake reviews and comments

It's a pretty snake game. Relaxing but not my thing
Translated by
Microsoft from Deutsch
Rainbow Snake Is a simple and simple yet playable Game. It's a newer Version of Snake that was very popular on the Nokia Phones at the Time. Verdict: Actually, you need nothing further than a quick Knack.
Translated by
Microsoft from Deutsch
Cool Game when you need To bridge time. Snke, in SCHWUL, is just missing That it is a fueling Unicorn and it would be perfect for the Gay Market. Runs great, if you like Snake, you'll love this Game! Warning about too many Hubs and Lights! Can lead to Hypnosis:D
Translated by
Microsoft from Deutsch
Rainbow Snake is like the good old Snake on the Nokia phone with just a Rainbow snake. + Courging Fun + retro feeling comes on + Control works well with the Keyboard-no Music But only a Beep when you collect a Point-just a Game Mode recommend the Game to each of The Snake at the time. You can always play in between.
Translated by
Microsoft from Deutsch
I bought the SPiel due to the low Price of 59 cent and since I develop small Games myself and I knew it relatively well with it I thought of a simple Game like Snake you can't really do much wrong and got it for me. Unfortunately, this was misconceived because the Game seems like a Game thrown in 5 Minutes. You play a small Snake like the original Snake, but it has several different Colors. Over Time, the Snake becomes a little faster and by eating colored Squares it becomes longer. So Far so good, but why isn't the SPiel good now? 1. The Snake cannot eat itself, but can only die through the Outer Walls, which makes the Game very easy and leads to the experience of the highest Points after about 5 Minutes. 2. You don't see his points/length while Playing, you don't see it until you die 3. The Squares of the Snake overlap, in the bends they then stutter soagr slightly and when you go out of a bend into the straight, these even shift slowly and pull themselves back into the right position, which not only looks ugly but also very disturbing Acts. 4. The fressable parts also spawn in Line, but only the Head can eat them, so you have the Problem that you don't see them under the Snake and if the Snake is quite long it sometimes takes forever until you find it. 5. There are no different Levels but only this one Level that you can play again and again (if you still Feel like it after the first time) 6. There is no Music, the only sounds are when dying or eating, otherwise there is no Music and no Sounds Conclusion: The Idea was quite funny but the implementation is not only insufficient in terms of content, but also inadequate in quality. Dear Finger away, online there are considerably better Snake Clones with some twists free
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