R.A.T.S. (Regulatory Astro-Topographical Stabilizer) reviews

Translated by
Microsoft from Italian
I'm not liking the game, but I don't even want to "throw it down." It is a cute arcade game but with a change of arms too sensitive and, more importantly, a difficult understanding of why you die. I think that in games like this is absolutely deleterius put the "a shot a dead" as well as make a whole level repeat just to try to beat a boss who, to what I understand, if you even just touches with the thought die. They are both things in the right, the second for obvious reasons (also because, absurd, you may find yourself unable to move and be touched by the boss without being able to defend) while the first (redo a level to beat a boss) for this seems to me partly a loss Of time in transission does not teach me anything but it just makes me more tedious to reach him to challenge him again, I admit that anyway can come at least in part from my having become spoiled with video games. I am tempted to fail it, but in the end it is a free to play and I really like the way to move on a spherical surface, square or even doughnut. Let's say I promote it because I didn't pay it, go.