Rattle 'Em Up!
About
Rattle ‘Em Up! is a neo-noir turn based tactical RPG which revolves around the charismatic Danny as he gathers a group of misfits to take down an evil organisation and bring them to justice.
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Made over the course of three months, the game is a university project created by students from the Games Development and Animation departments at SAE Institute Dubai as part of our courses. The team consists of nine active individuals along with a few collaborators. We are excited to release the early access version of our game to the public and would love to receive any feedback you have which can help us improve the project in the following form: https://forms.gle/vqxzuXMqjnorRSCS8
Special thanks to Ahmed Fouad & Bing Ratnapala for facilitating this project.
Game Developers:
- Senior Designer: Jonas Noronha
- Lead Programmer: Srikar Velugula
- Gameplay Programmer: Vishnu Raveendran
- System Designer: Prieance Sagar
Animators:
- Lead Animator: Zachary Salazar
- Art Director: S. Sen
- Environment Artist: Salma Eneim
- Lighting Artist: Kayton Date
- 3D Modeler: Aziz Alfozan
- Collaborators: Leighanne Fernandes & Hamiidah Guminarti
Audio Engineers:
- Scheletro & Battle Music: Mauricio Banuet
- Restaurant Music: Doug Maxwell/Media Right Productions*
- Town Square Music: Tracktribe*
- Shady Town Music: Steven Issac
- Colosseum Music: Samuel Sabu & Aarti Venkat
- Foley Curation: Ryan Vaz & Chandramauli Singh
*composers of the original versions of the royalty free tracks.
Recommended Specifications
Operating System: Windows 10 & MacOS
Processor: Quad Core Intel Core i7
Memory: 8 GB RAM
Graphics Card: NVIDIA GTX 1050 or AMD Radeon Pro 570