Raytracing in frag shader
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This was my exam for my frag shader lessons. There is no object in the unity scene exept a camera and a ligth.
The WebGL build is in Gamma space, if your're not too lazze please test the windows version.
This was my exam for my frag shader lessons. There is no object in the unity scene exept a camera and a ligth.
The WebGL build is in Gamma space, if your're not too lazze please test the windows version.