Translated by
Microsoft from French
Microsoft from French
Product received for free razed is a third-person runner with a colorful and eye-pleasing artistic direction. The controls are quite simple, right trigger to accelerate, left trigger to skid plus some other keys as you regain power (the B to hit the ground and unlock new passages for example).
However, there is a slight subtlety to force the player to always advance: the character explodes if he has no more energy. It will therefore be necessary to run continuously to reassemble it and collect the scattered light fragments through the sixty levels of the game.
I have unfortunately encountered many bugs of collision and physics, the character reacting strangely at times. In a speedrun-oriented game this is a real problem! In the end razed is not bad, but there is much better in the competition.
https://www.youtube.com/watch?v=-3ZpkijWpQo
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
In RAZED, a small Figure is steered through 6 different Worlds, which differ in their optical Style and Consist of 10 Levels and a Bonus level each. In every World, you get to know a new Ability, which at first increases the Difficulty.
The Levels are designed so that you usually don't manage them as long as you don't know them.
Failure of Obstacles is Part of a Level's Acquaintance Process, so it's important for this Game to restart each Level without Charging Time.
A Special Feature of the Game is the Landing System of the Shoes that the Figure wears. In order to use Skills, landing is needed and consumed, which is charged by running on the Ground or collecting Charge stones.
This Landing System gives the Game its Difficulty, especially at the Beginning, because when the Charge drops to Zero, the Shoes explode and you start the Level from scratch.
If you Jump, stomp or sledge too often, you don't have enough Charge for some other Skills and you can't reach the Goal anymore, which is why you have to restart the Level.
The boost ability, which is indispensable for Reaching the S-ranks and by which the Jump Distance is determined, is very sensitive when unlocking them. If you use them only a Fraction of a second Too long, the Shoes are caused to Explode, because this Ability empties the Load bar very quickly at the Beginning.
However, if you Find and collect the Upgrades, of which each Level is hidden one, you can significantly reduce the load required to Use the Skills, which allows you to use them more often and take Shortcuts.
However, there is no Braking Ability.
The day "Extremely Heavy" has earned the Game because the difficult Levels are characterized by being tight and often full of Obstacles.
On small Platforms between many and partly moving Obstacles, you don't have much Freedom of Movement and little Time to use Skills at the right Moment.
Since the Levels are not long and you have to restart them frequently anyway, RAZED is a Casual Game that you can Interrupt well.
Thanks to its simple Style and the largely Emptiness level, I always have a good Frame rate even on the highest graphics setting.
I find the Music pleasant, so that it doesn't get on my Nerves even after countless Failure in a Level.
Compared to Keyboard control, I would recommend Controller Control. You can't adjust the Controls.