Reaper (itch) (Immanent Death)
About
D E L E T E _ A L L _ C R E E P E R S
Reaper was made for Ludum Dare 52 and its theme, "Harvest." It's a brutal, fast-paced hack 'n' slash about the reaper eliminating creepers and claiming souls and power-ups from them.
How to Play- WASD/Arrow keys = Move/Select
- Space/Up/W = Jump
- Enter/K = Attack
- Esc/P = Pause
- Back = Unpause
Press "S" on the title screen to toggle scan lines.
Known bugs- Creepers might rarely be defeated and fall out of the area, but not be killed and get stuck inside tiles below
- Creepers and power-ups can appear over the player health bar and score display
v1.0.2
- Scan lines can now be toggled by pressing “S” on the title screen
- Score digits now have scan lines if scan lines are on
- Fixed a bug where creepers wouldn't replicate themselves
- Reduced the total number of creepers there can be for another one to spawn naturally (not by replicating) from 20 to 10
- Creepers no longer have a random chance to decide to jump
- Fixed a bug where creepers would struggle to jump over tiles if they hit the tile sideways first
- Fixed a bug where creepers would sometimes get stuck in corners
- Fixed a bug where creepers would sometimes face the wrong way
- Fixed a bug where creepers wouldn’t be killed by the power-up that kills all creepers that are on-screen if they had already just been damaged by the player
- Fixed a bug where getting a power-up while that same power-up is already active doesn’t reset the time before it runs out
- Fixed a bug where score wouldn’t be given and no sound effect would play if the player got a soul while at full health
v1.0.1
- Fixed a bug where score wasn’t reset after a game over
- Fixed a bug where the player could still take damage during their invincibility frames after taking damage, and while having the invincibility power-up
- Creepers now also take knockback from the power-up that kills all creepers on-screen, so anything they drop is less likely to get stuck in the floor