REBUS
About
REBUS is a procedurally generated shooter created for BGSjam8. I wanted to explore creating some sort of roguelike, and I combined that with some inspiration from Die Hard and Max Headroom. It's current state is playable, but it's more a tech demo than a full game.
HOW TO PLAYNavigate the mazes and kill as many red capsules as you can while you search for the floor exit (the bright yellow floor tile). Touching the red capsules reduces your score, and falling off the tower restarts your run.
CONTROLS- WASD - Move
- Mouse - Shoot
- ESC - Return to Menu
- Chris Langford - Code/Design
- Anthony Swinnich - Music
System requirements for PC
Last Modified: Jan 9, 2019
Where to buy
itch.io