Translated by
Microsoft from Italian
Microsoft from Italian
I'm game is beautiful and fun, at least after a short time you can have a fast car even if less resistant.
I wish you could know when other police vehicles arrive (Swat, Biancha steering wheel, military, tank).
I Repeat beautiful.
Who plays with the phone to I'm board game to use any cover to prevent it from burning his hands, I do not overheat the phone.
One last thing the cars have a delayed brake is weak and so some times when I get the car on fire the brake is not useful to me.
P.S. do not win cars already taken please;)
Translated by
Microsoft from Italian
Microsoft from Italian
Compared to the old versions has been improved a lot:-The police, although sometimes appear again immediately after a curve traveling in the opposite direction, has been strongly depowered. This is good because even vehicles with lesser performance now manage to sustain medium-long-term pursuits and above all you have the time to notice the arrival of the infamous white wheels;
-Now Even the military are added to the chase, an improvement that I found very pretty;
-Roadblocks are no longer at 90% infeasible. Finally you should not pray to overcome a roadblock but just do some maneuvers, more or less complicated depending on the score;
-The upgrades of the first game Are back. Although this continues to be not at all a sequel to Reckless Getaway on the story's development plan in the game there are shock wave and jump upgrades, a nice idea to renew them in this game.
I hope you continue to improve it because, for graphics and potential, it deserves a lot.
Translated by
Microsoft from French
Microsoft from French
I really like the concept of this game and enjoy playing it. However, being a big fan of car-oriented games, I find that there are some gaps...
First, the map. The playing surface is quite large (normal you will tell me for an open world...). However, having started the game a short time ago, I have difficulties to situate myself there, and to achieve the objective of the mission before the explosion... Thinking about adding this tool could be an advantage for gaming comfort.
Secondly: the configuration of the game sensitivity. I find some vehicles difficult to manipulate, see imprecise. A parameter would not be too much to be able to take ownership of the game better.
I would also like to refer to the missions. Randomly chosen, they can quickly weary the player. A menu of missions to fill, to earn money and to be able to buy other vehicles could come out of the ordinary.
These little disadvantages seemed important to me to evoke, and I hope one day to see them in the game. Continue to develop it, it is really great!
😍/20