Red Comrades Save the Galaxy: Reloaded reviews

Translated by
Microsoft from Russian
It Is very difficult to write about this game. And not because it has not written about it except that lazy, and first of all because the first two parts of "Pivi" are associated with childhood. Thus, childhood, when he studied at school and tried to receive communion to such a captivating world of adults. At that time I, as well as most of my acquaintances, had neither the Internet, but the computer. Even the console, as a rule "Sega Mega Drive" was not in every house. * laughed * I Understand, those whose childhood had to be on the second half of the zero similar difficult to imagine, but yes at that time our best friend was imagination and clean air. Football, all sorts of skulks-hiding, the game of knives and weaving has occupied most of our time. And the joyful cries from the side of the court did not cease till nine, and sometimes, unheard of things, until ten in the evening. And this is at that time, which is commonly called "dashing Nineties." Oh, that was a wonderful time. And at that time was in the next yard, across the road, a podvalchik stylized as a shop for the sale of computer accessories. The Place was covered with a lot of legends and tales and the hike there was akin to a real quest. And the tests on the way we had a great set, starting from running there and going back to the yard before the parents come to check whether their favorite chado, to the severe janitor Uncle Wasi, who instilled in us the horror of the steeper this your Balrog from " Lord of the Rings ". However, the award was appropriate. If the seller in the store was in a good mood, he allowed the Prichastnica to the beautiful and play a game that was at that time was on everyone's lips. Yes, you guessed it in "Petka and Vasily Ivanovich", which rescued the galaxy, or in our case tried to get out of the village of Gadykino, and it was the same puzzle for young Oboltusov, which we were. And the game itself, despite the fact that it was told about two adults, was made primarily for people like us. For children and teenagers who understood well, or thought that understand, those funny situations, which are mentioned in the game. And What they did not know, then they guessed. You'd only hear our theories about who Larry Laffer or Roger Wilko is. But that's the details. The Game came out and it became the first brick for such subgenre as "Russian quest". What is this mysterious "Russian quest"? Oh, he's as mysterious as the Russian soul. From The usual quest he differed not only brain-carrying puzzles, but also the plot, claiming to be screened by the Hollywood filmmakers specializing in the films in the category of Treche. The Very same story was filled with humor, initially-quite high quality. Joking, understandable to adults, but the humor was understandable and the child. The Characters were vivid, lively and interesting. Positive characters attracted sympathy, and negative... Well what with the negative take then? The Whole gameplay was accompanied by beautiful music. Yes, there are a few melodies, only a couple of pieces, but all of them were written with such love that they fell into the soul. Later, as well as all good, this genre has exhausted itself, but here the first games, whether "Stirlitz", "Brothers-Pilots" or released much later "Black Oasis" were beautiful. And Since then nothing has changed. But whether they are interesting to the new generation is a big question. No, don't think, the remake of "Pivi" feels good on modern platforms and humor is not gone, except that the glitches of the game was added pretty much. Who does not fall out of the cards, who do not open the achievements, and I have not at all the game cursor refused to interact with objects. Luckily, the reinstallation of the game helped, but be prepared, to the fact that you will encounter a kind of bugs, which nobody has encountered before you, and all thanks to the engine "Unity" on which now runs a toy. Most of the jokes were relevant in those years, and now they have lost their charm and can be misunderstood by modern players. Graphic design is good only during the first part of the game, and then will affect the lack of budget and if the player compares "Pivi" with modern quests, the comparison will not be in favor of the observable game. It's not critical. Just you can get not what they were waiting for, so I recommend to take the game without prejudice and then enjoy. This time without evaluation
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