Red Crucible: Firestorm reviews

Translated by
Microsoft from Deutsch
Early Access Review Red Crucible: Firestorm-A Game of Opportunity Below there is a Shorthand for anyone who wants a Summary. Long Form: "Red Cricible: Firestorm" is a Shooter that offers both First-and a Third Person View. The Game is very reminiscent of Battlefield, both design, gameplay and Modes. "Team Deathmatch" or "Territories" (FEnd Flag) are just two of the 5 Modes in total. There are currently 5 Maps, including "Sandstorm," a small Desert Town very reminiscent of Arabia or Africa, and Frankfurt, which-as everyone can guess-should recreate Frankfurt. The Maps are lovingly designed and the Modes well worked out. There is a widely tested Arsenal Of weapons, of various Secondary Weapons, Grenades and Supplies such as artillery Beatings. You can choose between four Classes: Assault, Support, Sniper and Demolitions. Assault and Support are the Classes with fully automatic assault or Machine Guns. Snipers feature sniper Rifles and the demolitions class has Rocket Launchers. So Each Class has its pros and Cons. Any Weapon can be upgraded with Gold received through Level-Ups or Real Money, or Honor until Stage 3. Each time, the Properties improve a little. For each Game you get XP (Experience Points) for Kills and/or the Lap Victory. If you have collected enough XP, you will go up a Level. This unlocks new Weapons that can be unlocked for 600 Honor or 15 Gold. If you can't wait for this, or want to have premium weapons, you have to save or buy the Weapons in the Shop with Gold. You can also unlock a new Card with the first 3 Ranks. You also get Gold and Honor for a Level-Up, as well as a Box. The Box can be opened free of charge in The Inventory and contains a random Item such as Grenades or media kits. There is a clan system that allows you to invite your Friends into a Clan. In order to accommodate more People, 100 Gold must be donated. Now to the Graphic. The Graphics of Red Cricible: Firestorm are average. It is not high-resolution or very detailed, but this is offset by the well thought-out map design. Even on the lowest Graphics, Red Crucible still has a relatively good Graphics that are quite sufficient to see and hit Enemies. So, unlike its big Brother Battlefield, Red Crucible also runs on worse PCS due to the low Demands. It starts quickly and reliably within a few Seconds and crashes extremely rarely. Even the Initial Tutorial is despite the Brevity of grade once about 5-10 Minutes is well done. The Game dynamics are explained short and crisp and shown, one is not thrown directly into The Action. In addition, all Key Assignments can be retrieved at any time in the main Menu via the keyboard icon. In Conclusion, Red Crucible: Firestorm is a Game that you really should have played. It is a good and free Battlefield replacement that still has a lot of Potential. Already, the Game has quite a large Community, although it is only early Access and is far from Finished and mature. A very good Game for boredom in between. Short form: Various Weapons & Items level system gameplay similar to Battlefield Clan system weapons & Maps are reached with Level-Ups and can be purchased freely-Real Money (Gold-> Ingame Payment) or "Honor" (Honor) sufficient Graphics, low Demands Fast Start runs steady, few Crashes (~ 1x per Day maximum) Tutorial showing Principles Red Crucible: Firestorm is a Game you really should have played. It is a good and free Battlefield replacement that still has a lot of Potential. Already, the Game has quite a large Community, although it is only early Access and is far from Finished and mature. A very good Game for boredom in between.
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