Average Playtime: 2 hours

Red Wake Carnage

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About

WHAT IS RED WAKE CARNAGE?
RED WAKE CARNAGE is a chaotic first person shooter that confronts heavily armed players with the most horrifying animals that ever roamed the earth.

THE SETTING
The world of Red Wake Carnage is filled with animals which have enough of humans careless behaviour and destroying our planet.

That is why they decided to act and destroy humanity as we know it.

THE PLOT
The story starts when animals have united and started humanity wipeout, you are the only one capable and standing between us and extinction.

FEATURES
Variety of animals to shoot and dice, ranging from hippos, rhinos, lions, up to crocodiles and zebras.

Multiple bosses to defeat with wide arsenal of weapons, ranging from ak47 to fireaxe



Red Wake Carnage will take you on a ride that you will never forget and you will finally appraise the fact that your local store has bleach on the shelves.

Platforms
Release date
Developer
Racing Bros
Publisher
ANPA.US
Age rating
Not rated
Website
http://anpa.us

System requirements for Linux

Minimum:
  • Processor: Intel(R) Core(TM)2 Duo 2.4, AMD Athlon(TM) X2 2.8 Ghz
  • Graphics: Geforce 9600 GS, Radeon HD4000, Shader Model 3.0, 512 MB
  • Additional Notes: If you are on or around the min spec then you may need to run with Half Res Textures and Low graphics options and at a lower resolution.

System requirements for macOS

Minimum:
  • OS: OSX 10.9 or Higher
  • Processor: Intel(R) Core(TM)2 Duo 2.4, AMD Athlon(TM) X2 2.8 Ghz
  • Memory: 2 GB RAM
  • Graphics: Geforce 9600 GS, Radeon HD4000, Shader Model 3.0, 512 MB
  • Storage: 5 GB available space
  • Sound Card: Integrated
  • Additional Notes: If you are on or around the min spec then you may need to run with Half Res Textures and Low graphics options and at a lower resolution.

System requirements for PC

Minimum:
  • OS: Windows XP SP3
  • Processor: Intel(R) Core(TM)2 Duo 2.4, AMD Athlon(TM) X2 2.8 Ghz
  • Memory: 2 GB RAM
  • Graphics: Geforce 9600 GS, Radeon HD4000, Shader Model 3.0, 512 MB
  • DirectX: Version 9.0
  • Storage: 5 GB available space
  • Sound Card: DirectX compatible
  • Additional Notes: If you are on or around the min spec then you may need to run with Half Res Textures and Low graphics options and at a lower resolution.
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Last Modified: Nov 27, 2023

Where to buy

Steam

Top contributors

Sinkler

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Red Wake Carnage reviews and comments

Translated by
Microsoft from Deutsch
Yes... I just copied this Review! So what? Had it not been offered in the Package, I would never have picked it up ... But who am I if I just don't try a gift Game like that? Sometimes there is a real Surprise behind it! This Time, however, not! The Graphics and sound Are passable, didn't expect anything better either. One is in this Game a Hunter who hunts Animals. Nothing more is explained by the Story! Then, if you have decided to lift your Butt and run around, you can pick up Weapons and penetrate other Areas of the Game. There you can expect animals to pop off ... After a good Hour I turned the Game off as I unlocked 1 all Achievements and 2nd did not enjoy the Game as much As it should. This Game would have Potential! In Short: Not Recommended!!!! 21.02.2018-Here have been a few new Successes (Something around the 1500). Still, it didn't make the Game any better!
Translated by
Microsoft from Deutsch
"Warmed up Just tastes Goulash" That's (for me) the most shitest Game from these Developers ... Free according to the Motto "Gossip a Shit, add many/light Achievements and all will buy it" "Red Wake Carnage" hardly differs from the others ... Same Engine, same Game Theme ... There are apparently only new Critters, coupled with laaa-long waiting Times, a Night darker than my ... Oh, never mind. Before you can even "succumb" or shoot something and look forward to fat action and Survival, you start first into a so-called Pre-level ... You can equip yourself there. Weapons are Yellow marked and to Start you have to enter the red marked tower or the other Thing (Press E) Which is sometimes proven that the "Pre-level" Is a huge map ... Instead of simply crafting a small Area, which is a 10min Work for learned. Work.. Hehe. Then we import ourselves by Tower or the other red marked Thing to the next (same) zone and go ... After a feeling 5min, the first Critters came running, which spawn some 500km outside and "run" At You in the Tricycle pace, where by the way the Night falls in with Rain/Thunder ... You see NOTHING at night ... Nothing at all. Even the so-called Flashlight is a bad Joke. Unfortunately, as with some other Games, you can't skip the Night by regulator ... There is also no Thermal Image or Night vision ... At least I pressed all the Buttons times/Setting-nix. However, I do not know whether something can be unlocked. Would like to finish playing, but that's absolutely no Fun. I mostly only saw the Opponents beforehand when the "HP Bar Enemy" was on. Since About 2014, I've been wondering if Developers are actually testing their own Games themselves =? If the Games from these Developers had no achievements, hardly anyone would buy them either. And this Game is worth no more than 50 Cents-if at all. I advise you to leave your Fingers off it unless you don't like action and fat Ballereries And love to play hide in the Dark on a very desolate and boring Map. If you spend 10 Euros on this, you probably have a rooftop ... habs only bought in Discount for ~ 2 Euros with Dinosaur Hunt First Blood together ... Even that still hurts. Is there anything positive? Nö, honestly not.
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