Translated by
Microsoft from Russian
Microsoft from Russian
Early Access Review since I dedicated Lineage2 \ BDO A very long time, I could not pass by the next killer ruler.
Before us is an early access game, which is officially scheduled for the end of December 2016. (I think, before this date, developers will make patches and texture fixes) Game with a notarget system, the root control on the keyboard (partly controller, but it was not tested) and graphics 2005.
I still can't understand What she was interested in and liked. But this, as in any MMO game, first interesting, then you can not go, because a lot of time invested in your character \ account.
Graphics on the one hand pleases, and on the other already are accustomed to see in games something like the latest games AAA class. After all, played and even worse game.
Gameplay and control itself leaves much to be desired, you need to get used to and maybe craving for the game will be even more Soundtrack \ Music is supposedly picked up well, but what it will be next, is not known. At the first levels and familiarity with the game is all right.
The Presence of PvP mode gives the game a chance.
The Presence of bugs and glitches with textures this chance is taken away.
(already from the first minutes were strips \ edges of textures and so almost in all games after 2000) The Game should give a chance at least because of the fact that it is MMO, because this genre should always give a chance. Hi Tera, Hi Ayon and BDO of course.
Next I have stopped watching this genre, though I am a fan of MMORPG games and all online \ Multiplayer.
Translated by
Microsoft from Russian
Microsoft from Russian
Product received for free Early Access Review Online game without online Game clearly positions itself as an action-packed RPG with a bias to control the controller, because of which the default control on the harpsichord looks very strange (the benefit of it can be changed in the settings).
Plot. In This column we put a dash, because you immediately throw into battle, do not explain what, how, where. Because of this, the game turns into a solid Mochilovo.
Characters. The Game presents you with a choice of 8 classes (8 more are not available at all), of which immediately available only 2, and the rest open as your pumping. Each character is unique.
Gameplay. Choose the level and complexity and go to smash enemies. We Use the usual attack and abilities, opening as pumping. Jumps and sprints as well as their combinations are also available. At The end of the level kill the boss and get the reward. From The enemies drops drop, which, however, I could not pick up any button.
Multiplayer. The Game requires a constant connection to the Internet, as well as has the functions of the type of joint passing levels or masses of PvP. However, I met only one living man, and he stood afk.
+ controlled complexity of Danges + unique classes + in the THEORY of PvP fights and co-passing-high price-> No online-no voiceover-when managing WASD (skills + actions) and arrows (character movements) many pop-ups Need to close the mouse, which is extremely uncomfortable-AI is obviously stupid Again it seems that the developers have overestimated their game and laid a high price at this stage of the game development. Although Maybe it's all early access to blame and eventually the game will cost you money. However, it is difficult to say yet.