REDΘ
About
The game takes place in a giant spaceship which has lost all power due to a solar flare. When the AI in control of the ship woke up, it discovered that all the other systems in control of different parts of the ship have gone haywire, thus it creates a drone- an unfortunate robot called Redd in order to bring back order to the ship by defeating and reintegrating them back to the mainframe.
To do so, Redd must get to the main access panel. however, the way is blocked by said haywire systems. Thus begins Redd's endless cycle of scraping and getting scrapped
GameplayREDΘ is a rogue-lite 2d action platformer where the player character has to get to the end of the stage after completing 3 objectives. The player will be able to buy weapons and equipment on every run with the currency they find- but upon death will lose all of it. Even their money. Only permanent upgrades bought in the permanent upgrade shop in the safe zone are carried through each run.
Controls- A/D/Space - Movement left//right and jumps
- Esc - Opens pause menu
- I - Opens Inventory
- Left Click - Fires Main Weapon
- Right Click - Uses secondary attack
REDΘ was developed by a team of 3 full-time developers as part of the Production Module.
CreditsThis game was made by:
- John David Uy -Producer
- Soh Yi Kang Ken - Leader/Designer
- Ho Dan Ze - Lead Programmer
- Bryan Tanujaja - Developer
- Muzzle Flash
- Muzzle Flash Pack
- Enemy Units
- Sci-fi characters by Penusbmic
- 3D Scifi Kit volume 1 and volume 2 by Creepy Cat
- Sci Fi Level Construction pack 1 by Velkin Labs
- Ultimate Sound FX bundle
- Ultimate music bundle