Re.Gleam

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About

I'm sorry. Because Japanese is mixed in the game file, you can not play unless Japanese fonts are supported.

Produced as a project research and employment project for a third-year seminar.

The game system was designed with the desire to load as much knowledge as possible based on the culmination of university life.

I chose the genre that I like the most when playing games. And that's because I wanted to try to create an action game.

The concept of the work is that I wanted to make a work that I was satisfied with. Anyone can play in terms of system and ease of operation.

****************

 The file contains readmeJP and readmeEG. The readmeEG is listed below.

****************

I'm sorry. Because Japanese is mixed in the game file, you can not play unless Japanese fonts are supported.

_Work homepage
https://scrapbox.io/yutateno/Re.Gleam

_About this game
3D jump action game.

_Starting method
With the Xbox controller connected.

_Basic operation
[xbox controller]
A: Decision / Jump / Block placement
B: Cancel / Warp
X: Attack
RB: Momentary movement
LB: Skip movie
Left stick: character movement / block movement / selection cursor movement
Right stick: Camera rotation / block rotation
START: Optional

*Only xbox controller is supported. (Only xbox360 has been tested and you may not be able to play with xboxOne etc.

_Acknowledgment
The following software and library were used to produce this work.

software
・Visual Studio 2017 https://visualstudio.microsoft.com/ja/

・Sourcetree https://ja.atlassian.com/software/sourcetree

Library
・DXLibrary https://dxlib.xsrv.jp/

・Effecseer https://effekseer.github.io/jp/

*In addition, we used the tools included with the DX library and the tools included with Effecseer.

_Creator
Production team
EN=ED;

YuTateno(Program and plan)
https://kingwasheart.wixsite.com/yutateno

Taisyo(graphic)
https://twitter.com/TaisyoFranoria

teraaaaaaaaaa(sound)
https://twitter.com/teraaaaaaaaaa

_Notes etc.
・ Even if some damage or failure occurs due to this work,
Producer shall not be liable.

・ Unauthorized reproduction or commercial use of this work is prohibited.

・ Uploading play videos and releasing secondary creations
You are free to go as long as you have a good sense.

・DXLibrary
DX Library Copyright (C) 2001-2015 Takumi Yamada.

libpng Copyright (C) 2004, 2006-2012 Glenn Randers-Pehrson.
zlib Copyright (C) 1995-2012 Jean-loup Gailly and Mark Adler.

・Effekseer

The MIT License (MIT)

Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
the Software, and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR

IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

DirectX Tool Kit
https://directxtk.codeplex.com/
Microsoft Public License (Ms-PL)

Platforms
Genre
Release date
Developer
yutateno
Age rating
Not rated

System requirements for PC

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Last Modified: Dec 16, 2019

Where to buy

itch.io