ReignMaker reviews

Translated by
Microsoft from Russian
In this innocent single game, the hybrid simulator ruler of the Fairy city and the puzzle "Collect 3 stones in a row" for some reason does not leave the feeling that you try to play free-to-play with hard donat, gradually getting to the stress threshold, on the move Inventing new profanity, trying to grind a scarce resource, and losing the rest of hope, press ALT + F4. But worst of all... After some time, when already calmed down and think about the other... Accidentally close your eyes... And you see them--multicolored pebbles waiting for you to put them in the right order now. And The restored hope, having chased the recent memories, pushes the hand in the right direction. Is it Hope? Haven't mentioned that game for a while? Avoid.
Translated by
Microsoft from Russian
A lot of things: this is Tower Defence, where the attack is directly done by the mechanics of Match-3. And to enhance the impression, protect the tower hired troops, and you have spells and weapons to enhance the effect. Ah, yes, and also there is a city where, actually, troops are hired, weapons are bought and spells are investigated. And also there periodically (almost after each battle) give to choose a policy, having solved one or another conflict. At the same time different solutions give different bonuses. Or on the contrary, something is taken away. Sounds good? Yes, and played well. The First half hour. And then it starts, actually, tar. 1. Each battle gives gold. This is good-only for all buildings need more stone, food and people. People, fortunately are not wasted, but the stone and the food-still. And they accumulate unbearably slowly, in real time, in the appropriate buildings. And to go to battle, and let it to itself dig-it is impossible. All the mining buildings Have a capacity limit, and it's pretty low. 2. All but spells-disposable. You Bought three soldiers? Well done, you can use them in battle. One For each species, but not more than two. Used? Well done, buy new now, these are spent. The gun's the same. 3. All special combinations are counted only if you have made them with your hands. Did a combo, deftly removed three stones and hit the board with chains of 5-6 stones? Get a bonus for the first three stones. (Thanks, at least shoot everything, not just manual). 4. Additional bonuses, both on the board and drop out of the killed opponent, you need to click with your hands if you want to trigger. Switch, switch, you're not multitasking what? 5. When, on the third map, to "mortgaged" tiles added "corrupt" (chains with them do not shoot at enemies), I'm dead. Both in the moral sense and in the most direct-I am stupid kill. I do not know who and how there tested the balance, but when any of the six formed chains triggered by one-it's terribly stressful. In General, for me it looks terrible masochism when you are deliberately slowed down to... Well, tighten the game time, probably. I don't care. * Erases the game forever *
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