Relic Hunters Zero reviews

Translated by
Microsoft from Deutsch
Relic Hunters Zero A Beautiful Game, part Rougelike refers to the Endless Mode. First Version of my Review, somewhat adapted to the Version where the Endless Mode Came to it, not quite Current Review it came about as the Game was not Finished, is also being revised. Here is a Short List of what is Good and normal and bad, and at the end a Tip on it. Good:-------It's Free. It is coincidence what weapons or how much Ammunition is found by the 3 Ammunition's Types in the levels of the Levels, partly in the story it looks like this To me, but already gild For the Endless Mode. The Good thing is if you have a Weapon that you already have but for example has little Ammunition or is empty you can pick up the same Weapon if you have selected it grade. The Parts that you can dig up after some levels, it is also here fall again what you find, you have 3 Parts of a set you can select it at the next Mission through, and there you can Equip a Maximum of 3, and from my point of view is one of the most useful ones for me is there. s where you can carry double the amount of Ammunition, very good for some weapons, for some other Weapon that all Equipped weapons Automatically feel with Ammunition. ---Neither bad nor good:---------------------------Only the Opponents and what weapons they have is always firm, and sometimes an opponent also drops his Gun, for Endless Mode It is again random what Opponents have for Weapons. It's a coincidence what you can unlock in Items and Weapons when you come to the Shop after a few levels, for Endless mode also like that. The amount of Ammunition you can carry Maximum varies from Weapon to Weapon, E.g. Blue Ammunition for Weapons such as "Assault rifle" 30 in the Weapon and Maximum for reloading 250 and for "Sniper Rifle" in Weapon 3 and Maximum in the case of 27, there will be no Ammunition Thrown away or discarded it is only displayed differently, one can rather say that one Has units stat shot and each Weapon needs a different amount of units for a shot, so with one weapon is a maximum of 27 and another 250 Maximum to reload there and so on in all 3 Munition's Types for all Weapons, which is therefore neither bad nor good, since it is not too easy with good Weapons, but in turn it is difficult to detect in the Beginning for which Weapon the Ammunition can run out too quickly. ---Bad:------------Unfortunately, You can only carry 2 Weapons at the same time, but it's not that bad again. The German is not the best at the Game, the Lyrics what the one Character says there are in order, only the Texts from the Menu and the Weapons description there are missing Letters, E.g. if you are in a level and ESC makes then you see the Weapons values of the Weapons you carry grade t and the Lack of letters as well as in the Menu to continue to make the "w" for further missing and there is "eiter," but the bad German Is in order, my Internet browser has already translated English worse because that is still in order. ---Tips for the Game, it makes in the Options that you can always see ammunition that makes it easier to see how much Ammunition you have of the 3 Types to show which weapons to pick up. At the bottom left are the Weapons, and depending on what weapon it is, The Colors are so, light In Green and Medium in red and heavy in Blue, and if you have ammunition displayed then you see Links on the rim in medium height where how much is there. ---Weis don't know if it should be The Way to not automatically download The weapons as it used to be, if it is supposed to be so Just Manually after loading, then you don't need the Tip down there if it's just a Bug or changed to an Update And the Weapons are Automatically reloaded, then the Tip down there is still good. Now the Tip for it when you find a Weapon that you already have and that you are wearing is Empty or empty, but since a Weapon is automatically reloaded when it is empty, I do it so that I do It when the Gun is empty switchrates to the other Weapon and then go where the The same Weapon is and then switch to the other Weapon and lift the new and full weapon before the empty One has been reloaded, and already I have saved Ammunition well with Strong Weapons that have little Ammunition.
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