Rescue - Everyday Heroes (U.S. Edition) reviews

Translated by
Microsoft from Deutsch
Anyone who knows the Emergency series will find this Game far too easy. With a few practiced Clicks, the undemanding Missions are part. Get done in a matter Of seconds. Thus, the Campaign lasts a boring 3-4 Hours. Managing the Base is a nice Idea, but it is playfully virtually insignificant. In addition, sometimes quite frustrating Bugs occur, which, especially in the "Free Game," mean that you simply have to cancel the Mission. What a pity...
Translated by
Microsoft from Deutsch
So after 13 Hours of Play, I have to say, the Game captivates quite nicely. The Missions are quite good, but also easy I say, it may well be that there is still a bit of challenge. Especially at the Beginning, it has just the right Level of difficulty. I am disappointed with the free Game, it is not explained how it works very differently in the Missions since there is such a Way as a Tutorial, but with a little Patience I think you will have the shoot out. The first Part Already makes Bock to the second. A wonderful Game for in between and especially for Fire brigade lovers. I would recommend it. I still have to add Negative Aspects, for Example that you are not to control Emergency vehicles as with the Truck Simulators themselves, you can choose them and Navigate to the Destination, but there is no driver's View. Furthermore, I find a Shame that you can set up the Guard but not expand it. By and large still Super Game you just can't have it all.
Translated by
Microsoft from Deutsch
A Clone In the Emergency series that unfortunately took Emergency 2012/13/14 as a Role model. It is a pity that Emergency 4 would have been clearly the better Example here! The Game Impresses with the nice Atmosphere, especially on guard. This can be adjusted at will by Means of buyable Items. Too bad here: The Possibilities are very limited. It is also a Pity that the Guard cannot be extended in itself. The management part is generally far too short! Unfortunately, the Missions can't quite convince either: Hardly Variety and rarely a Challenge. Unfortunately, not much can be seen Of the "innovative" Hose Leach System. For this purpose, Vehicles drive without Drivers, who are also able to drive through Objects. After only 3 Hours of Play, all the Missions had already been played through. Nevertheless, I can recommend the Game to others-the Game at least provides several Hours of Fun and gives hope for a Successor. Emergency fans (especially those who are spoiled by Modifications) but tend not to be happy with this Game and a real Alternative is unfortunately not found with this Game. It is a pity that the Game has Potential. I hope for more and more varied missions for future Releases, more open Spaces in The Expansion of the Guard and more difficult Budget Management.