Revenge and Runes (prototype)

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About

An experimental sort of action-puzzle-RPG idea. I doubt this could really work as a full game. This was made for My Little Game Dev's "Marathon" event in 2013. What I'm saying is that it's pretty sloppily made. I think the Info screen may be inaccurate. For one, I don't think the keyboard is actually used for anything besides a few debug keys.  

Controls/play: 

Click and drag various blocks from the scrolling feed onto the grid when it's your turn (when the grid is grey).
Red blocks (Ls and +s) attack.
The white blocks (squares) add shielding to reduce taken damage on the enemy's turn.
The blue, cyan, orange blocks (the small ones) are element-based attacks. 

When the timer runs out, the enemy attacks or perform an action.
Then it's your turn again. 
Try to figure out which blocks you should mostly be using by watching the messages on top of the screen. Yeah, it goes way too fast, sorry about that. 

You can hold right mouse button to make your blocks feed scroll faster. 

There's no point in winning or losing! It's just an experiment.

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Release date
Developer
Fidgety
Age rating
Not rated

System requirements for PC

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Revenge and Runes (prototype) screenshot, image №1317075 - RAWG
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Last Modified: Jan 9, 2019

Where to buy

itch.io