Rexel

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About

A demo 2D Platformer built in Unity. View Source Code here.

This project started from a simple tutorial from GameDev.TV. However, as the project scaled, I wanted to try more and more things such as:

  • Start / GameOver / Win Screens
  • Player Movement
    • Coyote time (allowing a late-jump from a platform - like Celeste)
    • Code-driven sprite animation state machine
    • Non-realistic gravity (player falls faster when returning to ground - this makes the game feel much more responsive and less "floaty")
    • Applied controller joystick dead zones
  • Player UI - healthbar, lives, coins, etc.
  • Attacks
    • Ability to squash enemies by stomping from above (like Mario)
    • Bow & arrow weapon
  • Tracking player & enemy HP
  • Dynamic music scoring based on map "zones" - adding more and more tracks play in sync despite being queued up at different times (e.g. strings, bass, drums etc.)
  • Code-driven dynamic camera positioning
    • Facing camera left or right based on player position (like Hollow Knight)
  • Particle effects!
  • Time-freezing during climactic events (like a boss intro in Hollow Knight)
  • Checkpoints & dynamic player spawning (instead of hard-reloading the scene for each level)

Things I wanted to do but weren't viable for an MVP:

  • Secondary weapon: fireball attack
  • Additional enemy types
  • Skeleton archer (distance attack)
  • Knight sentinel (melee attack)
  • Bats (swarm attack)
  • Swimming mechanics & underwater levels (oxygen mgmt, eluding piranhas, etc.)
  • Add sprint special ability
  • Add dash or roll special ability
  • Add wall jumping
  • Additional tilemap graphics (using the same tilemap over and over got a little monotonous TBH)

I pulled heavily from these resources as well:

  • Lost Relic Games - Escaping Unity Animator HELL
  • Lost Relic Games - Nintendo Saved my Dream Indie Game from Disaster | Devlog
  • Board to Bits Games - Better Jumping in Unity With Four Lines of Code
  • Brackeys - START MENU in Unity
  • Brackeys - How to make a HEALTH BAR in Unity!

If you have any feedback, positive or (constructively) negative, please hit me up on Twitter or Discord. :)

Platforms
Release date
Developer
donjuanjavier
Age rating
Not rated

System requirements for Web

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Last Modified: Jan 24, 2022

Where to buy

itch.io