RGB (Voivy)

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About

This is a submission to Trijam with a theme: 0 buttons.

So I made a game without buttons. Because sliders definitely aren't buttons.

The goal of the game is to match the colour of the bottom circle to the colour of the upper circle. You can do that by adjusting the RGB sliders. But there's a catch - not having enough time.

Because I'm a bit lazy, I didn't want to search for the best difficulty. So, you can adjust the speed of the timer and the precision yourself. You can find the ideal difficulty this way.

I didn't have almost any time left so unimportant features didn't get in. It would also need a lot of polishing (icon, music, etc.). But for the time being, I'm happy with the results.

P.S. Made with the amazing Godot Engine. For Android. Best results for screen ratio 18:9.

(Sorry for eventual typos, English isn't my native language.

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Release date
Developer
Voivy
Age rating
Not rated

System requirements for Android

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Last Modified: Feb 24, 2020

Where to buy

itch.io