Rhythm Slash
About
Rhythm Slash is a game made in 4 days during a workshop week at school.
The goal was to create a 2D game containing a AAA game mechanic.
We were a team of 3 that decided to make a Rhythm Game with a counter/parry mechanic similar to Sekiro.
The game set place in a world dominated by music monsters where you, a mercenary has been recruited to clean a city invaded by all sort of these creatures.
Team :
Dev : Valentin Mornet
Graph : Mia Sagot, Ambre Le Roux
BGM : Max James - Clouds
https://www.youtube.com/channel/UCCzVe5Xx7weqVpOKXYTHwJQ