Rip Deeper
About
The dead are coming back to life, disturbing Patrick the gravedigger's sleep..! In order to secure the cemetary the dead needs to be burried deeper !
This game is a submission to the Ludum Dare 48, with the theme "Deeper and Deeper". This game is playable with mouse or xBox controllers but we recommend the joystick which is more pleasant
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Team Members :- Camille Hoarau - Technical Artist :
- https://www.artstation.com/kmyho
- Flavien Rombouts - Level Designer :
- https://flavienrombouts.artstation.com/
- https://flavien-rombouts.itch.io/
- Quentin Eudeline - Technical Game Designer :
- https://www.artstation.com/quentineudeline
- https://eudelineq.itch.io/
- Valentin Liebaert - Technical Artist :
- https://www.artstation.com/liebaert
- https://vliebaert.itch.io/
Unity / 3DS Max / Substance Painter / Photoshop / Audition
Special thanks to Kevin McLeod for the music
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Ludum Dare Results :Result on 3866 games rated
- Overall : 561st (3.734 average)
- Fun : 993rd (3.294 average)
- Innovation : 380th (3.694 average)
- Theme : 795th (3.734 average)
- Graphics : 10th (4.758 average)
- Audio : 24th (4.414 average)
- Humor : 314th (3.542 average)
- Mood : 145th (4.198 average)
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Full Gameplay :_______________________________________________________________________________________________________
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Downloads and Links :The first version submitted to the Ludum Dare 48 is available using the link below in the "Old" folder.
- Drive link : https://drive.google.com/drive/folders/1bSIwsqtdXPGTfZhHv_lCw1XERxCh0HGh?usp=sharing
F5 to unlock every levels R to reload current level
Please, let us know if you encounter any bug, we’ll try to fix them as soon as we can !
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Here are the fixes that were made alfter Game Jam :
Visuel :- Improved readability on certain levels
- Added special effects on graves (Orange = open without enemies / Green = open and with enemy)
- Added special effects on enemies (knocked out / buried)
- Added special effects on piles of dirt
- Fixed a bug affecting keyboard control
- Fixed a bug, now it is no longer possible to lay earth if an enemy is not buried
- Fixed the Win / Defeat Canvas appearing too early
- Fixed source audio which prevented some are from being played
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