ʀɪᴘɪᴙ [proof of concept]
About
A proof of concept submission for the Game Boy Showdown . The theme is TIME.
Couldn't make the game in "time" [lol] due to large scope of what I thought it would be.
RIPR is to show a concept of "Out of Time" where the player is a Grim Reaper and they are tasked to locate 4-6 "bosses" who are constantly evading death and are out of time, hiding within planes of dimensions. But there is a looming doom in the background that if these individuals aren't put to their place in time, the world will end as we know it.
Controls [Please use small caps]:
Function Keyboard Console Interact J or Z [Please use small caps]A Button RollJ or Z [While moving]A [While moving]Reap-AttackK or X [Please use small caps]B Button Time-ChangeSHIFTSelect Button Move [8-Directions]W/A/S/D or Arrow KeysDirectional ButtonsNote:
- Assets used in this game are made from scratch and are HEAVILY BASED on the Zelda GBC series.
- As this is a proof of concept [PoC] there's nothing much here aside from walking and time changing, also there's bugs, so pls keep that in mind.
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