Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Early Access Review EDIT: changed to negative because game is dead and no update since 1.5 years. Game with potential but abadoned from the dev before its ready.
Old review: Gameplay Rise of Keepers is currently in Early Access, is well playable but much will still change and there is still far from All The content Rise of Keepers. Rise of Keepers is a Mix of RPG and Tower Defense.
In this Genre mix, you walk around with a little Character in the TopDown view and can do different Things like Cut down wood, chop stones, build Buildings, hunt animals and fight.
The Wood, Stones and meat of the Animals are needed for Building construction and Upgrades.
The Goal is to defend a large Crystal in the middle of a huge Card. This is attacked in well-known Tower Defense Fashion in Waves and can be defended by the Character and various Defensive Devices.
Difficulty Levels There are 4 Difficulty levels: Easy: Create 8 Waves at a Distance of 15 Minutes per Wave Normal: Create 16 Waves with a Distance of 10 Minutes each per Wave Hard: Create 25 Waves with a Distance of 5 Minutes each per Wave Endless : Create as many Waves as possible with a Distance of 5 Minutes per Wave Building At Present there are only 5 Buildings: Warehouse: The Warehouse has no Upgrade stages and 2 Workers who collect Barracks in a certain Perimeter Around the Building Stone and Wood: Here are soldiers Staged which in a certain Area defend the Area against opponents Arrow Tower: This Tower automatically shoots at opponents Teleporter: This allows you to move faster to certain Areas shop: This Building is not buildable, it is located from the beginning At the Map Combat System and Development The Combat System works as in MOBA play, you have the Hero, a few Skills and fights by clicking on an Opponent. The Character collects EXp With each Fight, which can be used to Upgrade the crystal. With each Level of the Crystal, the Character gets 1 Level of effort which he can use in Stats or skills, the Crystal gets more Life and at certain Crystal levels upgrades are also unlocked For Buildings.
As An Addition, the Character can still attract different Parts Of the clothing To improve his Damage or defense.
Characters In the Menu there are Swordsmen Archer Magicians except the swordsman are not yet Playable characters in the Game multiplayer It becomes a Multiplayer mode, but this is not yet available in the current State.
Cards Currently There is only 1 Card, whether there will be more is still unknown Game time You can already spend many Hours in it.
Approximate seasons: Easy: 2h Normal: 2h 40min Hard: 2H 5min Endless: Depending on the Player, here can take a game from 5 Minutes to endless hours conclusion A very nice genre-mix where you can have a lot of Fun, Moment the Game is at a very early Stage and it lacks n A lot of Content. If the Game continues to evolve as before, it is definitely worth a few Hours and should be reviewed. A Pro and Kontra list is added later to the Review but is difficult to create at the current Stage