Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Rise of Venice is a solid economic strategy game that can shine with pretty, if not quite time-hearted, graphic Splendor (especially Textures) This is not to say that the Game does not know to please visually. The Camera setting is dreadful and I have a Lot of trouble with a Trackball to measure the Edge or the Speed of Scrolling. The Sound comes from unobtrusive and subtle, to the disturbing Soundscape. Good to keep it that the Music in the different Areas appropriately supports them. The Voiceover is sometimes loud, sometimes very quiet ... Unfortunately.
But in any Case, the Game is really a lot of Fun. A gentle Learning Curve also Introduces Newcomers to the Game well. Despite its Complexity and Depth of play, Rise of Venice is astonishingly easy to use (here the Camera guidance Is excluded). The Functions are well distributed on the Screen and anyone who has ever played a Strategy game à la Total War will quickly find your way around.
The Venetians were a Trading People, and in this Game (who would have thought that ...) there is mainly the Trade in a Wide variety of Goods in the Foreground, that is, port after port, sell, buy new Cargo and continue over the (admittedly) quite small Map/or Area ... Naval battles with Pirates can be wayed (automatically if Desired), but the Automatic is warned, while live staging of the Naval Battle, the survival probability is much greater. Also, the Battles with pretty Ships and tracked Trajectory of the Cannons are visually a beautiful graphic Insert. Speaking Of Cannons: The more, the better. This also applies to Ships!! However, this sometimes comes at the Expense of the Operating Bill, which is not supposed to end up in the red. Here's a Tip: Extensive and Meatsy Deals BEFORE to carry Out Senate missions or Orders to Build any real Estate. Trade Agreements become quite expensive With rising capital, but is fairly adapted to the Balance.
The game mechanics, on the other Hand, bring the Big and under-hooking plus of this Game through the interaction or interlocking game design ideas. too. For example, the Artificial Intelligence for the identification of the Ships is exemplary, maneuvering pureway through the Islands and Banks. The Ships cross the Mediterranean and the overview of their own Ships, over-the Access via every Detail is simple and effectively solved. The Map, however, is small without exaggerating ... But the Setting, the Stories, with Your Characters, the interaction possibilities that give Substance to the Game, are presented very nicely and told taking Into account many small, nice and also funny Details. From the nPC you get Orders, in Solving the Quests, which often turn out to be Bringelease Hole tasks, as well as limited Time-limited fulfillment of any Orders.
The Beauty of Rise of Venice is that it is a Collection or Combination of many good Ideas that have also been put into practice and significantly shape the Overall Picture. It is the Number and Type of pretty Details that fill this Strategy Version with Magic, the small Fine Pages that testify to the attention to Detail on the part of the Programmers. The Game is really made with Love, you can already see that first and foremost on the title screen.
And if you get the Game over Steam (possibly at a SALE), it's undoubtedly a Must-Have for Strateie-Fansr (and for those who want to talk it up. An excellent, balanced and never boring Strategy is waiting for You (and maybe some sleepless Nights ...:-)