Rituals reviews

Translated by
Microsoft from Deutsch
A nice little indie game in The Style of Myst. You can deal with it for a Good hour. The graphic Style is very abstract and in one place or another You could make it a bit more elegant. The fact that a Low-psym style can also look very good can be seen, for example, in the Witness. Even if the Polygon Style is not yet mature here, in principle beautiful Moods are created in Rituals. The Gameplay is very linear and not all too complex. The Plot is rather mysterious and open to Interpretation. An absolute Nightmare, in my Opinion, is the Control system. You have to rotate the Camera manually by clicking and can only move around by Clicking arrow buttons at the Point of view. I see absolutely no Advantage for the Player in that Navigation form. On the Contrary, it is highly strenuous and quickly becomes annoying. A free Movement via WASD would greatly enrich the Game for me. At least the Camera should be aligned in the Direction of The running. Even the 360 ° rendered Myst games managed to do that at that time.
Translated by
Microsoft from Deutsch
Rituals is a Game where I'm absolutely undecided, whether I think it's good or bad. First of all, Rituals is a Kind of 3D Point and Click Adventure. This is done by pressing arrows on the Screen that point in the direction you are going. And there's also my first Criticism, the Controls are extremely uncomfortable to just as bearable depending on the Situation and The confrontation with the Game-and just when I started to get in at least a little bit, the Game was over as well. It's pretty short-that's not a real Criticism for me now, I like short Games, but you should be clear that the Game experience will take 30-60 Minutes depending on maybe 30-60 minutes. The Story is relatively diffuse and seems a bit loose in Some cases. You start in an Office Building and end up in a forest After a short Elevator ride. It's kind of About Gods and about the World and everything kind of has to do with what you're doing right now. The Process also seems sometimes strange, as if one had a certain Set of premises available and strung together. I also found it a Pity that, for example, while the beginning is quite detailed and there is a lot to discover, I have had the Feeling that towards the end, everything runs strictly linear. Let's Get to The Positive: Atmosphere, Art-style and some of the Ideas have absolutely convinced me. I'm a Fan of surrealistically inspired approaches. The Art-style and also the Scenery are really nicely made. So beautiful that I quite like the Game and don't Feel like I've wasted my Time. To explore The Office properly at the Beginning, I found it so interesting that I started the Game again immediately after the End. There are two Endings and still Details that probably change while Playing; I don't know if it's really enough for more than two Playthroughs, but I'll maybe unpack rituals again in a few Weeks and play through again. What do I say now? Recommended, not recommended? No idea.
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