Riverhill Trials reviews

Translated by
Microsoft from Deutsch
It's sad but unfortunately one of the Developers leaves no Choice. I have to withdraw my former Recommendation and, unfortunately, I can only advise against it. why? Bugs have not been fixed since release to date. It is currently impossible to obtain all The Achivements In the Game because some Objects are not revocable Due to a lack of collision query in entire Areas. The Dev has been fixing here at the Steam Forum in April this would be fixed, to this day nothing has happened and that just annoys animal. Everyone makes Mistakes but makes Promises and does not keep them for months just can't at all. Therefore, I advise everyone to buy into this Game. Apart from this Point, little has been done so far in Terms of Performance and Graphics. On maximum Settings, whole areas plop up right in front of the Nose. There is a need for improvement here. It is a great pity! ----------original Review of the Release----------Riverhill Trials is a small Platformer In a very colorful and visually appealing environment. You "get stranded" on a Planet and want to escape from it-for that you have to go through various Platformer Insoles. These are moderate in Difficulty but certainly quite demanding, especially for Beginners in the Genre. As an old Super Mario 64 Player, however, you shouldn't have too much Trouble. ;) Basically, the Jumping Interludes go well out of hand-but the Jumping does not feel unreservedly good And that is the Main Component of the Game. Reset Points are set after each Section so that the Frustration is limited even in Difficult Places. Away from the Jump, the Game invites you to Explore to find more or less hidden "UFOs." Otherwise, the Environment can be convincing in terms of design. Conclusion: Advanced and Jump 'n Run Vetaries can access here relatively without hesitation. Beginners and Newcomers to the Genre might have little Fun because of the spongy Controls. -> through a few Patches with various Tweaks, the Gaming Experience could significantly improve following a few summarized points that I liked and liked Less. Pro:-pretty graphic Style (but very hardware-hungry thanks to Unity Engine-> Optimizations?)-Old-school Synth Music-the Good (English) speaker loosens up the game very pleasantly-good German Screen texts-Collectibles in the World invite you to Explore-Difficulty The Jump Inserts pleasant (but not necessarily demanding for genre Connoisseurs)-game comes from only 2 People (Props for It) Contra:-the Sounds in the Game do not always give satisfactory feedback-some Areas of the Game might be graphically decorated a bit more Becoming (acting barren)-no real Intro-game starts without further Explanation on "Why?" And "Why?"-jumping unfortunately seems a little comfortable and doesn't feel really good (clunky, delayed or even subsequent)-> Optimization needs-smaller Collision Bugs (Objects have no Collision or own Collision blocks narrower Objects)-the Engine makes the FPS fluctuate strangely in some Cases (Game still always playable)-quite short depending on its own Skill (it took just over an hour)- Jump Inserts are not quite very varied, as more Ideas would surely have been possible------All game reviews of me in my < < Review Area > >
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