Robot Death Arena
About
ROBOT DEATH ARENA
Aside from a game jam I participated in a few months ago, this is the first "game" I've made that I'm sharing with the public. Robot Death Arena was born of my post-game jam excitement for Unity game development. It was never honestly meant to amount to much, it was meant as a tool for me to learn (as well as a dumping grounds for mistakes I'd rather not make on future projects).
However, after a while the game grew to a point where it felt like a shame not to at least compile it and share it here on itch. So here it is - the current version (0.1) of the game. It's very feature incomplete, asset incomplete (missing sounds/effects, etc). But it basically works. The interface is atrocious, but again.. it is what it is.. for the time being. The project is on hold for now while I explore bigger and better things, but I may return to it in time.
In the meantime, let me know what you think of this very early prototype! Thanks for checking it out. :)
CONTROLS
- Movement - WASD
- Aiming - Mouse
- Fire - Left mouse button
- Boost - Direction + LSHIFT (can be used to cover distance, back away, or dodge)
CREDITS
- Programming: Meneliki
- Robot Art: Meneliki
- Special effects: Meneliki
- Sound: Meneliki
- Skull Logo: A heavily modded version of something I found online
- Music: Asset Store (forget the exact user, sorry.)
- Textures: Random royalty free textures online
DISCLAIMER
Robot Death Arena is NOT a commercial product and is in no way intended to generate revenue of any kind. All assets in-game were either created by myself or found royalty free online.