Robot Tsunami reviews

Translated by
Microsoft from Deutsch
First of all, I would like To say that I enjoy the SPiel, it's a bit expensive, but I got it for €3t, but unfortunately there are a few Things that move the Thumb down not only slightly but unfortunately clearly. But now to the Review: Robot Tsunami Is a Top Down Arena shooter with smaller Tower Defense shares. You Play a Soldier with whom you have to kill en masse different Robots in an Arena (Different Areas like Industrial Halls ...). The whole thing is laid out in a Wave Design so that you get specified in front of each Shaft which Robots come and how many. All Waves are limited in time, ie that you not only have to survive, but also only have a certain Time, which, however, is slightly sufficient especially at the beginning with zb 2.5 Minutes and you often have More than 1 Minute. During the Fight you can always pick Up Extras at different Points which can be zb things like other Weapons or Towers that you can build Up like at Tower Defense towers. The Game is nicely opened and Plays nicely is fun for a short time but this quickly loses itself again for various Reasons 1. Unfortunately, the AI of the opponents consists only of "race to heroes and execute your Attack" whereby you simply have to Kite and most enemies differ more by their Death than their dangerous. For example, the Dynamite Robots are more dangerous for the Enemies than for the Hero as they explode and other Robots tear into their Deaths what is most of some are due to the Group Formation at kiting 2. The Achievement System does not work properly, You get ingame achievements which are then credited in Steam to a very small Part. I got zb the Achievement for 1 and for 1000 Robot Kills but the One for 100 and 500 did not, I reset the SPiel, played again that for 100 but the for 500 was again not credited to me. In the same way I got ingame zb that for 200 Multiple killings but not in team. I first thought that the Server Connection to The vll Steam system collapses, but it happens that you do 5 Successes in a Wave, but at the End of the Shaft it gets only 1 of them is unlocked. The developer wrote in the Forum that the Achievement System would have been thoroughly tested, but even after over 9h Of play he only has a few and lacks many who he would have to have 100% 3. The Developer seems to have ticked off the Game, he wrote in Forum 1 x someone because of the Achievement Problem and more did not come, the Problem prevails are release and when I looked at the Profile (The Game was there at the Time about 50 Days) Steam gave To that of the En Twickleraccount are 42 days unused/no one logged in there. So Patches or improvements are not to be expected. 4. The Game always has Lags that I can't explain to myself because It doesn't matter if masses of doers are only individual Robots, sometimes it wages even if there is no Robot. These Lags occur to me every 20-30 Seconds, which can annoy. 5. The only good Review seems to be from the Developer or a Friend because the Player has only 0.6h Game time and this he has 4 Days. Furthermore, this comically does not have a set up Steam Profile 6. The High Score is a Joke, after only 1h and although I had reset in time 3 x because of the Successes I was in the first Campaign at No 2. About 15 Minutes longer and I'm on 1. that shows that the Game was actually not played by anyone longer than vll 2h. Verdict: The Game is more of an Early Access Game than a finished one, Much of It doesn't work cleanly yet or is only very weakly designed like the AI. The Game could have been something anyway since it was apparently dropped I would strongly advise to leave your fingers off it unless you enjoy resetting the storage Level again and again to hope that the Achievement works out this Time and eternal Fights against Robots to guide which one Consequences as if you had a strong Magnet in the Pocket Rating: Distinct finger way
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