Robothorium reviews

Translated by
Microsoft from Deutsch
Early Access Review 09.06.2018 Unbalanced-Opponent has basically stronger Figures and mostly 6 of them (you only have 5 Robots yourself). There are no Side Quests, so you can't level up your Robots to survive in the Main Quests. Contrary to the Claims, this Game (in the current Development phase) around worlds is worse than Dungeon Rushers. But it's "Early Access," of course, and a lot can still change-I'm assessing the current state of affairs here and not promises, future Plans, Dreams and/or good Intentions of the Devs. I'll keep allaying it and adjust my Review accordingly. 12.06.2018 After the Patch 0.7.6 the Game wages even more and jerks what didn't happen before. As for Balance, you don't notice much Difference from before. With 5 Robots, you have much less Firepower than 6 Enemies. On top of that, you have to skilli your Group mainly on Speed and not on Damage, because if the Opponent starts first in the Round, you have lost 99%. Thus, the Thumb remains down.
Translated by
Microsoft from Deutsch
Product received for free Early Access Review Too allerest, thanks to Goblinz Studio for supporting my little Channel! Beautifully made, turn-based, "Rogue-lite," if you might call a rather unclassic, not quite so unforgiving Rogue-like. Do me honestly wonder about the bad Rating (stood shortly after EA release)-Yes, that the Opponents level along is always kind of "always so thing ..." I can understand the Point in itself well. In this Case, however, in my Opinion it fits into the Game design and was therefore probably chosen in this way. -I think The "condition spam," for Example, is great. With virtually every TBS game. So this is also likely to be a purely subjective Thing. If I had a bigger Crony point, it would be more the Performance at the moment. I don't know, obs vllt. * is a special AMD thing, but once the "fight area" is full with 5 Robots and 6 Opponents, the Story becomes arg laggy on my Computer. If you would like to see in, you are of course cordially invited to the Canal with me. https://youtu.be/jZuGEieTRkk Greetings Funghi
Translated by
Microsoft from Deutsch
Early Access Review failures of the Game have been massively fixed so I can't notice any more Bugs. The Talent Trees are fully usable and even when buying Robots, the Robot Is no longer lost. In Fights, the Game no longer hangs up. I no longer noticed any Discrepancies in balance. As of now, the Game can be recommended. Original Review: Unfortunately, no Purchase Recommendation for this Game is currently available. Graphic is very successful, unfortunately the Figures get stuck regularly, especially annoying when you are just at the End of the Mission. Even at the simplest Difficulty, it is often very difficult or impossible to win. It is not possible, as with the Predecessor (Dungeon Rushers), for your own team to be so strong as to defeat Opponents for the most part before they do a lot of Damage. You have to pocket a relatively large amount, at all you often only have a Chance with a bit of Luck and a very strong Combination of Skills. If you fail in Missions, other Missions often come and you can get stronger there (Farms). You often have to artificially prolong the Fight if, for example, there is only one Opponent left to Regenerate. My Recommendation for a tough Team: Roit, War, Roit, Zerker, Healer